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Earlier versions of User Specific Audio Without Muting, newest first.
Current version | Edited by Rex
Changes
Please note that I do not mean to imply that Fluxer should handle the specific game interactions; I am merely suggesting this as a feature so that developers of games and bots can utilize this for their own integrations.Removed: ### ChecksRemoved: Removed: - ☑ I searched for existing discussions and didn't find a duplicate.Removed:
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User Specific Audio Without Muting
Original by Rex
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User Specific Audio Without Muting
Problem
In games such as Phasmaphobia, Among Us, and Trouble in Terrorist Town, it is important to keep the player's state of life a mystery, whereas the mute icon makes this obvious.Proposed solution
As many players rely on Fluxer to communicate during these games and to share their gameplay with spectators, I propose a feature within Fluxer that allows specifying which users can hear specific users without showing a mute icon next to them. A feature such as this would allow bots to integrate with addons made for games (e.g., a mod for Phasmaphobia or Among Us, an addon for Garry's Mod, etc.) to funnel specific listening sub-voice-channels that are invisible so that spectators can hear all players, and living players can only hear other living players.Notes (optional)
Please note that I do not mean to imply that Fluxer should handle the specific game interactions; I am merely suggesting this as a feature so that developers of games and bots can utilize this for their own integrations.Checks
- ☑ I searched for existing discussions and didn't find a duplicate.