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Earlier versions of Instead of rendering the green ring when your voice is detected by VOIP, do it locally to avoid looking like it's laggy, newest first.
Current version | Edited by Rex
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Rendering specifically your voice's green ring locally, but keep the other users' rings as it already is. This way, it wouldn't look like your voice has any delays. It's a simple visual fix but makes a lot of difference in how people notice lag. Besides, we can already see the exact latency by hovering our mouse in the connection symbol anyways, so it's not like we're hiding it from users, just making it feel nicer.Removed: ### Notes (optional)Removed: Removed: _No response_Removed: Removed: ### ChecksRemoved: Removed: - ☑ I searched for existing discussions and didn't find a duplicate.Removed:
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Instead of rendering the green ring when your voice is detected by VOIP, do it locally to avoid looking like it's laggy
Original by Rex
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Instead of rendering the green ring when your voice is detected by VOIP, do it locally to avoid looking like it's laggy
Problem
Right now, when saying something over a call, looks like you're having a lot of lag before the voice arrives. 558345040-5de199ea-f64f-40e4-a413-b5659a5b3caa.mp4 Sorry if it's hard to understand, English isn't my main language.Proposed solution
Rendering specifically your voice's green ring locally, but keep the other users' rings as it already is. This way, it wouldn't look like your voice has any delays. It's a simple visual fix but makes a lot of difference in how people notice lag. Besides, we can already see the exact latency by hovering our mouse in the connection symbol anyways, so it's not like we're hiding it from users, just making it feel nicer.Notes (optional)
No responseChecks
- ☑ I searched for existing discussions and didn't find a duplicate.