8FeaturesRewrite Rust components in C (yes, seriously.) (#996) Feature Declined meta performance7mo agoby RexSystem edited originally by @zleepyzeezee on GitHubThreadView full discussion Comment by @oax90RexSystem 1 vote 7mo ago originally by @oax90 on GitHub 1 reply Right now in the refactor branch Rust is used only in the client for a simple purpose. Is there really a need to keep dependency on Rust for that? I rather keep it full TS or use Go or C. pub use animation::is_animated_image; pub use apng::crop_and_rotate_apng; pub use gateway::decompress_zstd_frame; pub use gif::crop_and_rotate_gif; pub use static_image::crop_and_rotate_image; Permalink Comment by @zleepyzeezeeRexSystem 1 vote 7mo ago originally by @zleepyzeezee on GitHub OP So simple I think TS could do it without much of a hit to performance either XD Permalink
Comment by @oax90RexSystem 1 vote 7mo ago originally by @oax90 on GitHub 1 reply Right now in the refactor branch Rust is used only in the client for a simple purpose. Is there really a need to keep dependency on Rust for that? I rather keep it full TS or use Go or C. pub use animation::is_animated_image; pub use apng::crop_and_rotate_apng; pub use gateway::decompress_zstd_frame; pub use gif::crop_and_rotate_gif; pub use static_image::crop_and_rotate_image; Permalink Comment by @zleepyzeezeeRexSystem 1 vote 7mo ago originally by @zleepyzeezee on GitHub OP So simple I think TS could do it without much of a hit to performance either XD Permalink
Comment by @zleepyzeezeeRexSystem 1 vote 7mo ago originally by @zleepyzeezee on GitHub OP So simple I think TS could do it without much of a hit to performance either XD Permalink
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