Problem
Right now, bots can seemingly only connect to the gateway with a single shard./gateway/bot returns shards: 1 and max_concurrency: 1 hardcoded.
https://github.com/fluxerapp/fluxer/blob/d5abd1a7e4bbb6a389b7ecdf7b24c573bf71fc88/packages/api/src/gateway/GatewayRequestService.tsx#L86
This means all guilds are served through one WebSocket connection, which creates several scaling issues as bots grow.
Separately, with the gateway emitting GUILD_CREATE and GUILD_DELETE for all guilds on every re-connect means bots can't scale effectively.
Proposed solution
Add proper sharding support similar to Discord.- Reference the shard field on
IDENTIFYand update gateway to route guilds to shards in a deterministic way - Have
/gateway/botreturn a recommended shard count based on the bot's guild count instead of hardcoding 1.
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